Small Victory
I did not get much time over the weekend to do any work, but I did start to implement the building explosion only to run into errors upon errors and I could not work out what it wasn't working. As I had followed instructions online and examples that all said they work yet they did not for me. It took to tonight to realize what I had done wrong, I had not implemented the object in the gui, noob mistake. Once I did this i had it all working and moving, only to realize I had implemented it all wrong because I was passing calls to it's functions to position the explosion. Only to realize once I had created the prefab and was instanziating it that I position it then.. duh. so I re-did the code but it all works easily enough and on the plus side it looks good. I just need to tweak max an min position on the x axis so it doesn't go off screen and it will be sorted.